Working on a Smash Clone with my brother. Here's a quick animation test for Tooly's walk cycle.
Showing posts with label games. Show all posts
Showing posts with label games. Show all posts
![]() |
| Yeah, it could look a lot nicer. |
Your boy Batzarro, here, the one who usually doesn't usually call himsef your boy, but here we is, has released a new game for the (NSFW LINK) Lewd Game Jam. The jam, sponsored by perennial ruiners of it for everyone 4Chan, , tasked us with creating a lewd product. Now, I planned for my thing to be at least slightly lewder, but I lost a couple of days to a for real Game Jame, and a country wide 2 day blackout. Plus, my sister never found the thing I needed.
But I made it and here it is. Play it, love it, get stuck on a door. I will be revisiting this one to and those oh, so desirable graphics I failed to get last time. Till then!
Posted by
Batzarro
Thursday, September 29, 2016
Labels:
controversy,
drawnder games,
game jam,
games
Hot on the trail of last month's Candyjam, Itchio has seen fit to make another one inspired by Flappy Bird, a game that totally flew under my radar until it's creator took it out of the market. While they may have jumped the gun on his reasons, it's nonetheless a cool idea, and I set off to participate.
My game is called "Blue Swan". As said bird, you must rescue the 7 princesses of the kingdom ad thwart the dark warlock Bartrog. Follow the arrows to find the princesses underground, in the air, and even underwater, while avoiding spikes, steam, and all manner of pernitious creatures. Get it today!
In truth, I wanted to put some more things in it, especially sounds, But I had much stuff to do IRL. Maybe later, I make update, eh?
Enought talk! Get it here!
My game is called "Blue Swan". As said bird, you must rescue the 7 princesses of the kingdom ad thwart the dark warlock Bartrog. Follow the arrows to find the princesses underground, in the air, and even underwater, while avoiding spikes, steam, and all manner of pernitious creatures. Get it today!
In truth, I wanted to put some more things in it, especially sounds, But I had much stuff to do IRL. Maybe later, I make update, eh?
Enought talk! Get it here!
Hot on the trail of last month's Candyjam, Itchio has seen fit to make another one inspired by Flappy Bird, a game that totally flew under my radar until it's creator took it out of the market. While they may have jumped the gun on his reasons, it's nonetheless a cool idea, and I set off to participate.
My game is called "Blue Swan". As said bird, you must rescue the 7 princesses of the kingdom ad thwart the dark warlock Bartrog. Follow the arrows to find the princesses underground, in the air, and even underwater, while avoiding spikes, steam, and all manner of pernitious creatures. Get it today!
In truth, I wanted to put some more things in it, especially sounds, But I had much stuff to do IRL. Maybe later, I make update, eh?
Enought talk! Get it here!
My game is called "Blue Swan". As said bird, you must rescue the 7 princesses of the kingdom ad thwart the dark warlock Bartrog. Follow the arrows to find the princesses underground, in the air, and even underwater, while avoiding spikes, steam, and all manner of pernitious creatures. Get it today!
In truth, I wanted to put some more things in it, especially sounds, But I had much stuff to do IRL. Maybe later, I make update, eh?
Enought talk! Get it here!
![]() |
| It's a pretty sweet game. |
I think there comes a time where you realize you got it. You have an ability that is worth something to someone. Something you can do that not everyone can. I figured this out just last week. This is why as of today, I am opening up commissions for videogames. That's right, for enough moolah I could be creating your video game.
Perhaps you have always wanted to star in one, or maybe you want your spouse or offspring to do so as a special gift. Maybe you have this killer idea that could be the next Angry Birds, but you lack the technical knowledge to show off the idea. A proof of concept demo can really be what convinces your financiers, whether they be EA or a Crowd-sourcing group, to see it done. Maybe you want something educational, or something religious in nature. Or maybe you just want to play as your original character, in the name of fun. Well, now it's all possible, thanks to me. Here are the ground rules.
I make your game for 60, 80, or 100 American Dollars, depending on the grade of effort your idea takes and the amount of resources I have to create. 60 we're talking Tetris for the Game Boy(but obviously I'm not going to make it only green. Unless that's what you want.). 80 We're talking Sonic 2 for the Sega Genesis. 100 for Super Mario World for the NES. I'll shave off 10 dollars if you provide the music(or choose not to have it). I'll shave off 10 if you provide the graphics.I'll shave off 10 if you provide the sounds. And for an extra 50 you can take away the editable of the game.
At this point I am not taking on massive, 1000 + hours RPGs with millions of characters and sidequests. I am not making anything to do with polygons and 3D either. Frankly, I need money soon. Anything else within the bounds of reason, I could do.
Now, you may be wondering exactly what my proof is that I can make a game. Well, check the link below for a game I made for Itchio's Candy Jam. Made in a week, from the top to the bottom.
http://www.sendspace.com/file/lbe0bc
Edit: I also did Blue Swan, for the FlappyJam.
Imagine what I could do with even more time and with financial motivation! So don't delay. Email me at Drawnder@gmail.com and we'll figure something out.
![]() |
| It's a pretty sweet game. |
I think there comes a time where you realize you got it. You have an ability that is worth something to someone. Something you can do that not everyone can. I figured this out just last week. This is why as of today, I am opening up commissions for videogames. That's right, for enough moolah I could be creating your video game.
Perhaps you have always wanted to star in one, or maybe you want your spouse or offspring to do so as a special gift. Maybe you have this killer idea that could be the next Angry Birds, but you lack the technical knowledge to show off the idea. A proof of concept demo can really be what convinces your financiers, whether they be EA or a Crowd-sourcing group, to see it done. Maybe you want something educational, or something religious in nature. Or maybe you just want to play as your original character, in the name of fun. Well, now it's all possible, thanks to me. Here are the ground rules.
I make your game for 60, 80, or 100 American Dollars, depending on the grade of effort your idea takes and the amount of resources I have to create. 60 we're talking Tetris for the Game Boy(but obviously I'm not going to make it only green. Unless that's what you want.). 80 We're talking Sonic 2 for the Sega Genesis. 100 for Super Mario World for the NES. I'll shave off 10 dollars if you provide the music(or choose not to have it). I'll shave off 10 if you provide the graphics.I'll shave off 10 if you provide the sounds. And for an extra 50 you can take away the editable of the game.
At this point I am not taking on massive, 1000 + hours RPGs with millions of characters and sidequests. I am not making anything to do with polygons and 3D either. Frankly, I need money soon. Anything else within the bounds of reason, I could do.
Now, you may be wondering exactly what my proof is that I can make a game. Well, check the link below for a game I made for Itchio's Candy Jam. Made in a week, from the top to the bottom.
http://www.sendspace.com/file/lbe0bc
Edit: I also did Blue Swan, for the FlappyJam.
Imagine what I could do with even more time and with financial motivation! So don't delay. Email me at Drawnder@gmail.com and we'll figure something out.
You know, there's a couple of songs from videogames out there that just get no love. I, much like Fefe Dobson, swear to help them and shine my light on them. First off it's the Freezing Fortress from Clay Fighter 63 1/3.
Though it's clearly midi, the composer clearly tried to stuff as much Danny Elfmanisms as possible, and it succeeded. I will not complain. I love the Elfman. The choir, and the Oooh-ing and Aaaaah-ing and the buildup and crescendo. It's a great theme. Maybe a little too great. Tone it down, buddy. This is Clayfighter, not the Flash TV show.
The Second one is actually more appropriate to the game it's from.
It's the first theme from Superman: The Man of Steel. Not to be confused with the future Superman: The Man of Steel movie and it's obvious future game adaptation, The Man of Steel was an Xbox game featuring Big Blue in a story where he fought Brainiac and other people. And Brainiac was from just after the Y2k scare, which meant something back in 2002-3, I guess. This theme was in the demo and, frankly, made me forget that the only reason I considered the game was because it had Custom Soundtrack. It perfectly captures the feeling one should get when playing as the man of Steel. Different versions of the theme are used throughout. This one's the best.
Off course, speaking of Superheroes...
I can't find an isolated version, but the first song that plays in this...MhhM! You know, I always regretted buying this game fo ran X-Men fix as the second movie was rolling in, but the song struck me as just great.
Of course, some heroes wear spandex, but we all know Japan's heroes know skirts are where it's at.
And this ear worm song plays out in the first stage of the Genesis port of Valis 3 sends you head first into the adventures of magic sword enthusiast Yuko and the rest of the gang. I never played the original, which has an even better version. This version, though, made my youth. Part of the stage involved nothing but running on your pajamas, unable to attack anything, and the theme made even that badass.
So...nothing, end ramble, I guess.
Though it's clearly midi, the composer clearly tried to stuff as much Danny Elfmanisms as possible, and it succeeded. I will not complain. I love the Elfman. The choir, and the Oooh-ing and Aaaaah-ing and the buildup and crescendo. It's a great theme. Maybe a little too great. Tone it down, buddy. This is Clayfighter, not the Flash TV show.
The Second one is actually more appropriate to the game it's from.
It's the first theme from Superman: The Man of Steel. Not to be confused with the future Superman: The Man of Steel movie and it's obvious future game adaptation, The Man of Steel was an Xbox game featuring Big Blue in a story where he fought Brainiac and other people. And Brainiac was from just after the Y2k scare, which meant something back in 2002-3, I guess. This theme was in the demo and, frankly, made me forget that the only reason I considered the game was because it had Custom Soundtrack. It perfectly captures the feeling one should get when playing as the man of Steel. Different versions of the theme are used throughout. This one's the best.
Off course, speaking of Superheroes...
I can't find an isolated version, but the first song that plays in this...MhhM! You know, I always regretted buying this game fo ran X-Men fix as the second movie was rolling in, but the song struck me as just great.
Of course, some heroes wear spandex, but we all know Japan's heroes know skirts are where it's at.
And this ear worm song plays out in the first stage of the Genesis port of Valis 3 sends you head first into the adventures of magic sword enthusiast Yuko and the rest of the gang. I never played the original, which has an even better version. This version, though, made my youth. Part of the stage involved nothing but running on your pajamas, unable to attack anything, and the theme made even that badass.
So...nothing, end ramble, I guess.
You know, there's a couple of songs from videogames out there that just get no love. I, much like Fefe Dobson, swear to help them and shine my light on them. First off it's the Freezing Fortress from Clay Fighter 63 1/3.
Though it's clearly midi, the composer clearly tried to stuff as much Danny Elfmanisms as possible, and it succeeded. I will not complain. I love the Elfman. The choir, and the Oooh-ing and Aaaaah-ing and the buildup and crescendo. It's a great theme. Maybe a little too great. Tone it down, buddy. This is Clayfighter, not the Flash TV show.
Though it's clearly midi, the composer clearly tried to stuff as much Danny Elfmanisms as possible, and it succeeded. I will not complain. I love the Elfman. The choir, and the Oooh-ing and Aaaaah-ing and the buildup and crescendo. It's a great theme. Maybe a little too great. Tone it down, buddy. This is Clayfighter, not the Flash TV show.
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