5 Easy and FUN Things You Can Do To Help With Climate Change

Too Big Too Fail but...ACTUALLY too big to fail.
As all of you, I am concerned about the recent reports of Climate Change Acceleration that have been going around. 12 years may sound a lot but The Bee Movie came out 12 years ago. You don't want to make it twelve year into the future and be like "Remember bees, yo?"

And you may be wondering: "What can I do? I'm just a man and/or Woman!"

Well lucky for you, there are some things you can do, personally, to help fight climate change that are easy and fun!

Working at the plant

5) Plant Trees

The ecosystem has been quite diminished by our high demand post industrial age. Simply put if you keep taking trees out of the environment and don't put them back, well, ecosystems can collapse.

So let's plant some right on The CEO of Exxon's ass!

It may take years for a tree to grow, but the positive effects will be immediate if the roots of the tree grow deep within the colon of the billionaire whose company obfuscated the truth about the environment for decades, just for his own profiteering.

Should you not have that available, former CEO's asses can work too.

Starting a beef

4) Change your eating habits

Look we all love meat. Even vegetarians. If you've ever tried to eat one you know it's true.

But as painful as it is, The meat industry is helping accelerate climate change. So reducing or eliminating farmed meat from your diet is a painful but necessary part of limiting the damage we cause.

But it doesn't have to be a boring drag. There are quite a few good eats that are plant based, meat substitutes that are quite delicious, and if you still need meat, you can always eat a Koch.

That's right! Instead of leaving a carbon footprint  every time you attack the plate, eat a delicious Billionaire who promote not only climate denialism world wide, but also The Far Right in General.  If you eat a Koch brother every day, by the third day you will have done a lot to reduce the carbon footprint!

That's hot! That's hot!

3) Harness The Sun

The suns heat may be part of the problem, but it can be part of the solution! There's many ways to use th sun to our advantage, but just to name a few.

Save energy by drying your clothes in the sun. Hook up your house with solar powered panels. Shoot the entire Republican Party into the sun.

Sure these are small changes. We're not gonna get out of this just by doing all this. But if at least half of you go solar and find a way to shoot into the sun a party that is entirely beholden to the corporate interests that don't care about condemning our future, it'd go a long way towards changing things for the better.

Funny this one show didn't get remade.

2) Reduce, Reuse, Recycle

I know. It sounds corny. but it's true: we throw out billions of things into thrash heaps every day. The way we consume has a cumulative effect.

So here's some of what we can do.

Your support for the American military.

Old plastic water bottles to drink water again.

Anything that's recyclable, obviously.

Sure, if a single person keeps a single water bottle out of the garbage or stops readily cheering for a war machine that puts tons of carbon in the air every day it might not make much of a difference, but if millions do it we might see some change.

The Day Before the Day After Tomorrow

1) Start a conversation

Now, there are many people who do not believe in Climate Change, and approaching them with the topic may be difficult.

So bring it up in casual conversations. Try this approach:

"Hey! I brought you some food. Are those shackles too tight?

Listen I wanted to talk about climate change. imagine this basement was the Earth. You can't escape either. And that feces all over the walls was carbon. You see how it accumulates?"

See? You use metaphors to get your point across. Be patient. Sometimes people will just go away without seemingly making up their minds. But be consistent, firm and get your hounds to find them and bring them back.

And that's some of the ways you can help stave off climate change. What are some of the ways you are fighting climate change but without demanding an overhaul of the entire system upon which our lives are predicated? Comment below!

When you have to cancel your favorite celeb

Public Domain Hero Origins: Captain Wonder

Hey uh..surprise! After a long hiatus of not doing anything, especially comics which I haven't done since Obama's first term here's...here's some comics!

I've been meaning to do more stuff with Public Domain heroes and since a game is taking me a lot to make (am now learning to animate so I can take on the animation stuff myself) well I decided why not just show people my ideas for how I'd reinvent these characters?

It took me like  2 weeks to make, in part because I lost the shading layers for some reason. 

But uh...I don't want to say more I want the work to speak for itself. 

Finded Lyrics: Primal Dance

More Primal Rage! Here are the lyrics to Primal Dance.

I like this one. It's  about how you picked Vertigo and cleared the game.


There is  risk
To your life
But to win
You've  got  to fight

Feel the thunder
Hear them roar
Once you taste it 
You'll  be coming back for more

Feel the Thunder
You want more
You'll  be dancing a primal floor
Once the rhythm 
Meets your fists 
You'll  be adding your name to the list

There is risk
To your life
But to win
You've  got to fight

Feel the thunder
Hear them roar
Once you taste it
You'll  be coming back for more

When the continents redivide 
You'll  be ruler of the other side
Let your people 
Dance and sing
You have conquered
And you will be the queen

  Feel the Thunder
Hear them roar
You'll  be dancing on a primal floor

When the battle 
Rules the Urth
Feeling primal feel the rage

Have the rhythm a primal floor
You want more 
Feel the roar
Domination is the game
You can win 
Stake your claim

Hear them roar
You'll  be dancing  on a primal floor
It's  the rule
 So's The game
 You can win
Stake your claim

Finded Lyrics: Rock and Rage

 You'd  be forgiven   for assuming  Primal Rage was pretty popular on it's  day. What with it being ported to pretty much every console made before  2000 that wasn't  N64 and all.

The Dinosaur Mortal Kombat Klone lacked in easilly executable commands it made up for in tenacity, as it had a huge push, including, it turns out, a CD of remixed game music! With lyrics and stuff!

But as I searched the lyrics and couldn't  find them I decided to be the change I was waiting for and get at least some of them out. So here's  Rock and Rage, about being a huge ragemonster!

(Note: Yes, it's part of the mythos that they always write Earth stupid like that.)

I wanna rock
 I wanna rage 
I wanna rock and roll all day
 I wanna fight
 I wanna play
 I wanna rage all day

 Rising from the ruins of Urth we conquer
 Fire as rain is falling from the sky 
Find the ethical approach to slaughter 
Kill them! Eat them! Conquer! Or you'll die! 

I wanna rock 
I wanna rage
 I wanna rock and roll all day
 I wanna fight 
I wanna play 
I wanna rage all night all day
 Powered by a passion pure and primal
 No room left on Urth for civil lives
 We just have to fight for our survival
 Kill them! Eat them! Conquer! Or you'll die!

 I wanna rock
 I wanna rage
 I wanna rock and roll all day
 I wanna fight
 I wanna play
 I wanna rage all day 

I wanna rock
 I wanna rage
 I wanna rock and roll all day
 I wanna fight 
I wanna play I wanna rage all day

 I wanna rock 
I wanna rock
 I wanna rage
 I wanna rage 
I wanna fight
 I wanna fight 
I wanna play
 I wanna play

 I wanna rock
 I wanna rage
 I wanna rock and roll all day
 I wanna fight
 I wanna play
 I wanna rage all day all night All day

The Incomplete Fighting Game Engine for Gamemaker is released!

If I was a graphic artist, I'd be a graphic artist, ok?

If you follow me(and uh...you don't. I can SEE.) you know I've been trying to get a fighting game going for a long, long time.

Today that day is...is still far away.   Like, I'm only one man and I spe d a lot of time I could spend on the project worrying about life and fighting the President. Not like, physically fighting, but...ugh.
I actually vocalize like "If X es igual a Colbo.X..."

Anyway I'm feeling generous right now. So I'm taking my progress so far and I'm giving it to you...the people...in the form of a GMZ file full of notes on what a
I'm doing and how I'm doing it. Here's link


Here's what you have so far


Walking forward and Back








And Screaming

Ok, those last 3 are a joke.

So if you, like me, wanted to make a fighting game in GM , now you don't have to start from 0.

Wonder vs Capture Proof of Concept!!!

They're wings, guys. It's the Raven.

So I sure haven't been posting a lot since The Hurricane. There are a few reasons for that. Like, obviously he hurricane didn't leave me exactly intact. Also, I have been having lots of personal problems and my life basically sucks now more than before the hurricane. And certainly it's hard to get in the mood when you read about the state of the world.

But the main (and I guess less depressing) reason is because I've been hammering away at the fighting game project I told you about.

For those who don't know it was my plan to make a  tag team fighting game using heroes from the public domain, with Gamemaker, which was donated by a Roberto Ledesma  after the 2nd PR Gamejam in 2016 ( the third was cancelled because we had a fucking hurricane.). Since we got the power back I've dedicated any time  not spent despairing into this baby, and I finally got something to show. Click here to DL!

Now, I am not deluded. This isn't even actually playable and the graphics are not gonna be this .  A lot of the moves that are there have no effect (but not because I can't give it an effect, but because I'm trying to implement a hitbox system and I don't want to deal with that NOW.) I'm not showing you this barely functional  thing because  I believe it's impressive, but to prove that I'm not just a guy with a bunch of ideas, but a guy who can start coding them and indeed already has.

See, since last time I'm still hunting for other people to join this project. I figure there's gotta be somebody out there that likes fast fighting 3 on 3 tag team action ,ya know? The plan is to eventually get to some kind of crowdfunding so there's that.

So this proof of concept includes 10 characters, with special moves and Unique Assists. Unique assists are moves that can only be performed as assists, giving you more incentive to find different  combinations and teams based not only on what they can bring to the fight on point, but also as assists.

Comet is probably the most basic character I could think of. He can shoot a beam in nearly every direction and can also dash in nearly every direction.

Unique Assist: Sniping(not yet fully implemented)

Spider Queen: Spider Queen has several moves to trap her opponent in webbing, as well as climbing up walls.

Unique Assist:  Poison Dart
A small dart that causes poison status in the opponent.

Captain Warvel
This character has thunder based attacks and can even turn into a small child briefly.

Unique Assist Upsy Daisy
Warvel  throws the player character towards the opponent.

This character wields a magic sword and shield, and can deflect projectiles.

Unique Assist: Shieldbuster
This move is a short dash that is unblockable.

Iron Maiden:
Iron Maiden's main move is Power loader, which  depending on the directon you press can  change to change various other moves

Unique Assist: Homing attack. An attack that turns your opponent into a homie. Na, jk.

Black Dragon:
Besides having two kinds of projectiles so far, BDrags has a nasty dash attack and stomp.

Unique Assist: Stolen Chi
He actually uses the players life to raise the superbar.

Blue Bolt:
Bolt is a videogame character. In-story. So he has a main attack which involves basic projectiles but he can change it to shoot other kinds of attacks if an item for it appears. He can also dash across the screen on a board. He can also bounce off of your head, Mario style.

Unique Assist: Homing Attack
A dash move  where BBolt flies toward the opponent. Unimplemented.

Sivana:A little inventor, Sivana uses her inventions to substitute for her lack of build. She can manipulate rocks to fall on the opponent as well as use a dash attack.

Unique Assist: Power Inhibitor
It cancels the opponents ability to execute specials and supers.

But not like MARVEL'S Daredevil. I'm still unsure if I'm gonna chicken out on the actual name. He's got a few wallbounce moves as well as a variety of boomerangs

Unique Assist: (uninplemented.)

Nightmare is a grappler. by holding and then releasing the special attack buttons he can do devastating throw. He's also meant to have a spin attack and a projectile.

Unique Assist: Helleport
He disapears and appears attacking at the opposite edge of the screen, attacking.

So besides that there's some things here that arn't necessarily gonna come intuitively to you. They are as follows.

Angel Dashing: By pressing back then forward while jumping you can fly in the general direction of your enemy.

Unjump: By pressing down, down while jumping you can accelerate your fall towards the ground

Assist Change: By  pressing and holding a tag button you can change the assist types of your partners.

Combo Breaker: Pressing the attack button your opponent is using during a combo can result in a combo breaker.

by holding kick and power together (Z and X) you can  perform a retcon which temporarilly changes various stats in exchange for meter. Right now most changes do nothing and the input is not exactly final version but you know.

Hypermoves: Hypermoves aren't a thing yet but I already putted the imput. Just press punch and power(A and S) and uh...I think it freezes sometimes

melee attacks:
I mean, most fighting games have them, but they work a little different than in most games. You have 3 main attacks for each melee button(A and Z). To do the strong attack, push forward and punch/kick. To do the middle attack, press back.

Or, you can also do a magic series by chaining a quick hit first.

Modes to try!

Arcade mode
 Arcade is pretty basic. There is unique boss dialogues if you can slog through it.

Besides the basic arcade mode, I am planning on adding various stories to play through,  fleshing out the world and also the characters.

Vs mode
Nothing special. Just fight each other and see which one's won most.

Training: It's training, perfect to test out all those moves the deep AI in arcade won't let you.

Custom Palettes: You can't really TAKE the palettes to the fight itself yet, but you can have fun messing with the colors

So, if you are interesting in helping this endeavor, I kinda do need an artist, an animator, and a music composer. And money. So...contact me at drawnder@gmail.com if you think this all sounds right up your alley.

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